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Jon Tittley
Level Design
Mission Design
Game Design
Experience
Level Design
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Single Player and Co-op Campaigns
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Multiplayer
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Open World
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Linear
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Combat, puzzle, traversal
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Conceptualization
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Documentation
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Production
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Optimization
Mission Design
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Tutorials
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Narrative
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Skill Checks
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Player Agency
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Flow
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Progression
Game Design
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3Cs
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Abilities
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Systems
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Metrics
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Combat
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Interactions
Past Projects
Skybox Labs
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Unannounced IP 1 - Multiplayer
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Unannounced IP 2 - Partner Project
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Unannounced IP 3 - Single Player
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Destiny 2
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Halo Infinite
Piranha Games
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MechWarrior 5: Mercenaries
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MechWarrior Online
The Coalition
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Gears of War 4
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Gears of War: Ultimate Edition
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